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Controls — Halo: Campaign Evolved

Default PC, Xbox Series X|S, and PS5 controls for Halo: Campaign Evolved, including co-op revive prompts and vehicle bindings.

Overview

Halo: Campaign Evolved ships with remappable controls on PC and platform-default layouts on Xbox Series X|S and PS5. Campaign Evolved adds contextual co-op prompts for revives, shared objective markers, and split-screen seat swaps without breaking classic CE muscle memory.

This community wiki documents pre-release defaults gathered from Steam app 2806050 materials and public demos. Bindings may receive minor patches after the July 28, 2026 launch.

PC Controls

Keyboard and mouse remain the precision option for Legendary headshots and sniper lanes on Truth and Reconciliation. Campaign Evolved preserves classic CE defaults while adding a dedicated Co-op Ping key and quick Weapon Inspect on hold.

  • Move — WASD
  • Look — Mouse
  • Fire — Left Click
  • Melee — F
  • Grenade — G
  • Switch Weapon — 1 / 2 / Scroll
  • Reload — R
  • Jump — Space
  • Crouch — Ctrl
  • Interact / Use — E
  • Co-op Ping — Q
  • Flashlight — T

Console Controls

Xbox Series X|S and PS5 use familiar Halo layouts with Evolved additions for co-op downed-state revives and shared waypoint pings. Controller aim assist scales on Heroic and Legendary but does not apply in split-screen competitive Skull runs.

  • Move — Left Stick
  • Look — Right Stick
  • Fire — RT / R2
  • Melee — B / Circle
  • Grenade — RB / R1
  • Switch Weapon — Y / Triangle
  • Reload — X / Square
  • Jump — A / Cross
  • Crouch — Right Stick Click
  • Interact — X / Square (context)
  • Co-op Ping — D-pad Up
  • Flashlight — D-pad Down

Vehicles & Co-op UI

Warthog, Ghost, Banshee, and Scorpion bindings inherit from Combat Evolved with Evolved quality-of-life: passenger gunner swap on D-pad, co-driver exit without stopping the vehicle, and shared turret heat warnings in four-player co-op.

The co-op HUD shows revive progress, shared Skull modifiers in Campaign Remix lobbies, and Operation: METEORITE objective chains when those missions are active.